ArchitecTools

ArchitecTools: Tools and Technologies for CGI

The evolution of technology has made 3D modeling and rendering tools more accessible, therefore enhancing workflows and improving visualization quality. Our portal carefully explores the best solutions for creating realistic renderings, managing materials and lighting, and using post-production techniques to achieve professional results.
Furthermore, stay updated on the latest innovations in the industry, from new architectural visualization techniques to the most advanced tools for digital design. Discover articles, guides, and in-depth insights to improve your workflow and stay competitive in the world of 3D architecture.

FURRY BALL 4.8

FurryBall is a fast real-time GPU production quality UNBIASED and BIASED final frame renderer developed by AAA studio. Offering an advance rendering techniques with direct support for Maya, 3DS Max and Cinema 4D.

3DS Max 2018: good bye Mental Ray, hello Arnold

With the release of 3ds Max 2018® software scheduled on April 12, 2017, Autodesk will no longer include NVIDIA’s Mental Ray as part of 3ds Max. Instead the company offers access to the Arnold renderer developed by Solid Angle that was purchased by Autodesk in 2016.

TWILIGHT RENDER 2.4

Twilight Render team recently announced the new release of their plugin for photorealistic (biased and unbiased) rendering in Sketch Up.

3DS MAX MULTI-TILE

The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush.

ZBrushCore by Pixologic

Pixologic announced ZBrushCore, a streamlined version of ZBrush designed for all artists and enthusiasts of both traditional and digital art.
Techtextil Student Competition 2017

Techtextil Contest 2017 call for entries

Till 26 February 2017 students and young professionals in design, architecture and engineering can register for 14th Techtextil Contest ‘Textile Structures for New Building 2017’ and win € 8,000.

3ds Max Interactive

Autodesk has introduced virtual reality engine 3ds Max Interactive in 3ds Max 2018.1 Update

SCRIPT FOR WORN EDGES IN CINEMA 4D

Script/Setup for Worn Edges in Cinema 4d with VertexMaps and baked inverted Ambient Occlusion.
Twinmotion 2025.1 Preview 2

Twinmotion 2025.1 Preview 2 update

Twinmotion 2025.1 Preview 2 brings enhanced rendering tools, refining real-time visualization with optimized Lumen and Path Tracing systems. Developed by Epic Games, this latest update improves lighting, reflections, and overall performance, making Twinmotion even more powerful for architecture, urban design, and automotive rendering.

TERRAGEN 4 OPEN BETA

Terragen 4, the software to render beautifully realistic landscapes, skies or other natural environments, is in free open beta since the beginning of July.
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STYX: IMPORT-EXPORT TOOL

If you ever experienced difficulties with importing and exporting files between ZBrush, Maya and 3DS Max, you would be interested to know about Styx - the script package that makes faster importing-exporting files between the programs.
animago award 2019 winners

Winners of animago Award 2019

The winners of the animago AWARD, the international competition for 3D animation, still, visual effects and game, have been announced.