ArchitecTools

ArchitecTools: Tools and Technologies for CGI

The evolution of technology has made 3D modeling and rendering tools more accessible, therefore enhancing workflows and improving visualization quality. Our portal carefully explores the best solutions for creating realistic renderings, managing materials and lighting, and using post-production techniques to achieve professional results.
Furthermore, stay updated on the latest innovations in the industry, from new architectural visualization techniques to the most advanced tools for digital design. Discover articles, guides, and in-depth insights to improve your workflow and stay competitive in the world of 3D architecture.

3DS MAX 2016: WHAT’S NEW?

In this article I don't want to offer you a euphoric or pessimistic analysis, but a list of new features introduced in 3ds Max 2016, publicly released today, followed by some criticism and constructive comments.

LUXRENDER 1.6

Version 1.6 of open-source unbiased renderer LuxRender for Blender and 3dsMax was released recently.

V-Ray for Cinema 4D

V-RayforC4D 3.4 was released in December 2016. It is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes.
Corona Renderer 1.7 for 3ds Max

Corona Renderer 1.7

After becoming a part of Chaos Group, Corona Renderer team released version 1.7 of their rendering engine focused on speed boost and better materials and shading.
autodesk mudbox 2019

Autodesk Mudbox 2019 is out

Autodesk Mudbox 2019 update - Preserve Volume, Dynamic Tesselation, Combine Meshes, Separate Selection and other new options.

SCRIPT FOR WORN EDGES IN CINEMA 4D

Script/Setup for Worn Edges in Cinema 4d with VertexMaps and baked inverted Ambient Occlusion.

UNIGINE 2.0

On October 10, 2015 developers of the UNIGINE game engine announced the release of it's version 2.0 with major improvements.

ZBrushCore by Pixologic

Pixologic announced ZBrushCore, a streamlined version of ZBrush designed for all artists and enthusiasts of both traditional and digital art.

Meshmixer 3.2 by Autodesk

Autodesk Research announce a release of Meshmixer 3.2 - a free software for Windows and Mac OS for working with triangle meshes.
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V-Ray Next Beta 2

End of February Chaos Group presented V-Ray Next, Beta 2 for 3ds Max with GPU volume rendering, Nvidia denoising and many other cool new features.
animago trophies 2016

animago AWARD 2019 Nominees

The animago jury had some tough decisions to make this year, nominating the best 30 projects in 10 categories out of 1137 entries. Meet animago Award 2019 Nominees (and give your vote for the Best Still nomination till September 20).