ArchitecTools

ArchitecTools: Tools and Technologies for CGI

The evolution of technology has made 3D modeling and rendering tools more accessible, therefore enhancing workflows and improving visualization quality. Our portal carefully explores the best solutions for creating realistic renderings, managing materials and lighting, and using post-production techniques to achieve professional results.
Furthermore, stay updated on the latest innovations in the industry, from new architectural visualization techniques to the most advanced tools for digital design. Discover articles, guides, and in-depth insights to improve your workflow and stay competitive in the world of 3D architecture.

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Renderman 21.5

Pixar has released Renderman - their rendering software with many improvements, fixes, and various changes for better skin and soft materials, more photorealistic hair, improved shaders, and workflows.

Quixel Bridge 2018.4 is out now

Developers of Quixel Megascans have released Quixel Bridge 2018.4 that allows browsing, batch download and batch export assets to 3d and rendering software.

NVIDIA GEFORCE GTX

NVIDIA GeForce cards have become so popular for rendering lets take a look to the GTX series, and compare its render performance.
lumion 3d

Lumion 5.7

At the very beginning of the development, Lumion dev-team introduced the software as an easy and affordable tool to do things traditionally seen as difficult, laborious or impossible.

Grasshopper Archicad connection

Following a 6-month public beta phase GRAPHISOFT has released its intelligent Grasshopper–ARCHICAD Live Connection.

Ultimate Unwrap 3D

Ultimate Unwrap 3D - UV mapping tool for unfolding and unwrapping 3D models - has released its version 3.50.22.

Magicplan by Sensopia

Sensopia announced magicplan 6.0. This floor plan creation app lets to create dimensioned floor plans without actively measuring or drawing. With its Augmented Reality technology you just have to capture the corners of a room to get your plan.

Adobe acquires Allegorithmic

It is officially announced that Adobe has acquired Allegorithmic, makers of Substance Painter and other tools for 3D textures and material creation in game and video post-production.
thea render

THEA RENDER 1.4

Delivering upon the promise of an even faster physically-based biased/unbiased renderer, improvements of Thea Presto which supports NVIDIA CUDA technology for its GPU engine were made possible. While staying true to our principle that combination of CPU and GPU devices provide stunning visual quality and short render times, release 1.4 provides a range of new robust features and improvements.

Cinema 4D plugins

Artistic workflow and digital technology that made possible to achieve photorealism in creating fictional landscapes in famous The Martian movie.

Megascans Quixel in public beta

Megascans is a massive online scan library of high-resolution, consistent PBR calibrated surface, vegetation and 3D scans, also including desktop applications for managing, mixing and exporting your downloaded scan data. It’s the product of 5 years of scanning and is a collaboration with top game and film studios worldwide.

3ds Max Interactive

Autodesk has introduced virtual reality engine 3ds Max Interactive in 3ds Max 2018.1 Update