OCTANERENDER 3 AND CLOUD LAUNCH
OTOY announces availability of OctaneRender 3 and OctaneRender Cloud.
Tilt Brush by Google
Google has presented Tilt Brush that lets to paint 3d space with virtual reality.
Blender 2.8
Future presented Blender 2.8 with updated viewport, new Grease Pencil and other new functionalities.
PixPlant 3
New features in FaronStudio’s texturing software for creating seamless 3D maps from photos include:
Seed Wizard to simplify seed image preparation.
Revamped 3D preview area with new options, displacement rendering and custom model loading.
Fully editable 3D maps with specific tools for each kind.
Whole image/surface adjustments as well as pixel editors for...
UNIGINE 2.8 is now available
Developers of Unigine, a real-time 3D visualization platform for simulation and training, digital twins, BIM and VR, have recently released Unigine 2.8 with improved asynchronous data streaming, cached shadows optimization work, various shadow improvements, better FPS stabilization functionality, improved vegetation, better subsurface scattering, interleaved lights rendering, and multiple other rendering improvements.
NEW RELEASE BLENDER 2.72a
Recently the people from Blender released the last version of this 3D free source software. With some interesting new adds and bug fixes.
TERRAGEN 4 OPEN BETA
Terragen 4, the software to render beautifully realistic landscapes, skies or other natural environments, is in free open beta since the beginning of July.
Next Limit released RoomBox
Next Limit, developers of Maxwell Render, have recently released their new software, RoomBox, for creating 3D visualizations directly from AutoCAD 2d plans.
V-Ray for Unreal
Chaos Group has opened the beta for new V-Ray for Unreal Engine that allows to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor and connects the best of real-time and ray tracing.
UNIGINE 2.7.3 released
Developers of Unigine - real-time 3d rendering engine - have released Unigine 2.7.3 update with improved texture and geometry import, sky rendering and environment probes, better placement tools, rendering improvements ad VR optimizations.
UNIGINE 2.0
On October 10, 2015 developers of the UNIGINE game engine announced the release of it's version 2.0 with major improvements.
MaxToMaya1.1
MaxToMaya is a plugin to transfer 3DsMax current scene to Maya with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.