ArchitecTools

ArchitecTools: Tools and Technologies for CGI

The evolution of technology has made 3D modeling and rendering tools more accessible, therefore enhancing workflows and improving visualization quality. Our portal carefully explores the best solutions for creating realistic renderings, managing materials and lighting, and using post-production techniques to achieve professional results.
Furthermore, stay updated on the latest innovations in the industry, from new architectural visualization techniques to the most advanced tools for digital design. Discover articles, guides, and in-depth insights to improve your workflow and stay competitive in the world of 3D architecture.

ELEMENT 3D FOR AFTER EFFECTS

[:en]Imagine the possibility offered by Physically Based (Realtime) Rendering (PBR shading) and the immediate response of this next-gen videogame technology applyed to 3D Visualization.[:ru]Imagine the possibility offered by Physically Based (Realtime) Rendering (PBR shading) and the immediate response of this next-gen videogame technology applied to 3D Visualization.[:]

TERRAGEN 4 OPEN BETA

Terragen 4, the software to render beautifully realistic landscapes, skies or other natural environments, is in free open beta since the beginning of July.

Lumion 7 new features

Lumion 7 easily transforms sterile walls and statues into realistic living surfaces with foliage, imperfections, and natural weathering.

Paint 3D

Microsoft announced that after 32 years MS Paint is not discontinued and also has a younger brother - Paint 3D.

Corona Renderer for ARCHICAD Alpha 2

Render Legion has presented Corona Renderer for Archicad that is now officially available for Windows users as public alpha (Alpha 2).

C4Dome for Cinema 4d

The C4Dome-2 plugin was specially developed for Cinema4D R15 and R16 and, like its predecessor, is a HDRI toolset that contains a wide range of corresponding presets that produce outstanding results even without tweaking.
unreal engine

Unreal Engine 4.9

On August 31st 2015 Unreal Engine developers brought to the market the release of huge update pack for the software. This updates include hundreds different features connected to collision, particle system, archi-viz applications and many many other.

Clarisse 3.0 by Isotopix

Isotropix released Clarisse 3.0 - a new breed of high-end 2D/3D animation software which is the fusion of an animation package, a compositing software and a 3D rendering engine.

3DS Max 2018: good bye Mental Ray, hello Arnold

With the release of 3ds Max 2018® software scheduled on April 12, 2017, Autodesk will no longer include NVIDIA’s Mental Ray as part of 3ds Max. Instead the company offers access to the Arnold renderer developed by Solid Angle that was purchased by Autodesk in 2016.

NVIDIA Mental Ray discontinued

Starting from 20 November 2017 NVIDIA will no longer offer new subscriptions to the Mental Ray plugins for Maya and 3ds Max, as well as Mental Ray Standalone.
Unigine 2.8

UNIGINE 2.8 is now available

Developers of Unigine, a real-time 3D visualization platform for simulation and training, digital twins, BIM and VR, have recently released Unigine 2.8 with improved asynchronous data streaming, cached shadows optimization work, various shadow improvements, better FPS stabilization functionality, improved vegetation, better subsurface scattering, interleaved lights rendering, and multiple other rendering improvements.

INTRODUCING 3D COAT’S NEW FEATURES

Well known tool in the community of 3D artists named 3D Coat, recently upgraded to version 4.1.