CG Projects

CG Projects and Interviews with professional 3D artists

3D architectural visualization is an essential tool for designing and presenting environments and spaces. Through exclusive interviews, we give a voice to industry professionals: this way, 3D artists, designers, and architects can share their experiences, offering practical advice and work strategies.
Discover their rendering and 3D modeling techniques, the challenges they face in projects, and the innovations transforming the industry.
On 3D Architettura, we explore the most advanced methodologies for turning ideas into impactful visual representations, since we focus on everything from conceptual models to final renderings.

I think the most difficult was to start… There are so many things to learn about 3D that when I started I did not know what should I learn first
The biggest problem that I faced was a long time that is required for a computer to process renders. The obvious solution will be to develop the hardware and buy new hardware, but I also use online render-sites as well.
In reality I was in love with cinema, I decided to start working on 3D as a way to get into cinema, but when I started I found out that its really lovely and amazing and made me crazy.
When I studied architecture, I also learned about 3d and I liked this sphere more, so after my graduation I started working professionally on the 3d - that was 1 year ago.
My main field of work is architecture and I completely believe that a project must be started on paper, from sketching all the ideas, without judging them and without order.
I always liked movies with huge special effects, drawings, with characters and objects that exist only in imagination. That's how I got my initial interest in 3d animation - wanted to try to create something by my own, something interesting, something extraordinary and emerge deeply in this field.
3d was my passions since the childhood, I was fond of visual arts especially interior design, so I decided to pursue it seriously and become a professional in this field.
Every work, of course, starts from good and detailed technical brief - otherwise it risks to become a routine with an endless amount of changes.
Now the most difficult is to create chaos. In real life, for example, you do not find absolutely clean surfaces in architecture - there are water stains on walls, dust, dirt on the borders of asphalt roads and so on.
I'm interested in two aspects of the field. First: Render to show the new materials and new technology. Second: Use new technology to help architectural design
I started learning with the wish to become on of the best and I always keep this wish in mind. I still have a long road ahead and some time I will make all my dreams come true.
There are endless possibilities and artistic creativity, it is closely related to industrial design (which I love) and interior design and architecture. I feel comfortable in 3D, and it has certainly a wonderful atmosphere.