I began learning CG back in 1998 while at college for an architecture degree. A good friend of mine showed me some professional architectural CG renders that a company he worked with had done. I was immediately interested in learning CG for myself
I start working into the world of 3d when I was young and very fascinated about the world of movies with special effects like tron, starwars, and most of Pixar, also towards gamming graphics, I decided to learn figure out how start to learn, then i started to learn programming and from there i learned 3d time by time, i started to use first 3d program as 3dstudio relase 4 like 14 years ago.
I would like to share with you my experience of acquaintance with 3d-world. In my story I want to describe everything that helped me in my work, education and personal growth, and also all the difficulties, stopping my progress.
I studied Interior architect and my first contact with CG in 1995 when some friend showed me 3dstudio max. I was really fascinated about that great piece of software, and from that point computer graphics becomes my favorite hobby.
I always had this interest in renderings since architecture school. Architecture was and still is my passion. I always had a big interest in representing architecture using 3D representation.
After some years as a designer (first in the office, than freelance) I understood that this kind of job is not for me and started my cooperation with other designers making 3d renders for them.
I always admired visual scenarios built by Lucas and Cameron:I consider it very fascinating to know that nothing in their movies was real...Then I understood it was a great opportunity to create imaginary worlds myself and for my country.
I started working in the 3D field as an avenue to explain design ideas as an Architectural Job Captain. It was so well received with clients that I decided to make a full time career out of it. I have never looked back!
It was in the beginning of year 2010. I was still studying in high-school and started to choose my future profession to enter a university. So I have decided for interior design. While collecting more information about this work-field. I found a web-site where it was written that for making interior renders one should learn 3DS Max. That's how my acquaintance with 3d-graphic began.
Innitially, when I started to work on this image, my main purpose was a similar look than the original photo, but in the development process i've started to dreaming about which were the feelings i would like to feel in a room like this one, and then I've started to work for a very calm environment, with a really soft light and a peaceful atmosphere, simulating a little bit the lighting of a winter sunny morning.
Since my first render 3 years have passed. Hahaha, my first works were horrible! But instead of getting sad or disappointed, I always tried to get better, reading online tutorials and watching other people’s work.
I got in touch with the 3d world because I needed a tool to help me visualize my ideas, as I wanted to enter some design contests and I had been a bit frustrating before trying to involve other people into understanding what I wanted to achieve.