Actually even the things that I did wrong I would redo, because I have no doubt that some of bad choices I did made me met the 3D guy at my school, and today I'm extremely glad that I can say I'm actually working with 3D.
Nowadays, with all the possibilities technology offers, we can have very realistic representations, anticipating in a way the final result and registering the creating process.
Photoimages serve as the basement for fixing materials and lights. Results in 3d strongly depend on the choice of references.
Our goal is to make our animated video films and images evoke feelings and tell stories about the objects from which they are created.
I started in 2007 with a project for school I did just for fun and I remember that I was fascinated about 3d world.
Since my first render 3 years have passed. Hahaha, my first works were horrible! But instead of getting sad or disappointed, I always tried to get better, reading online tutorials and watching other people’s work.
I have noticed that now a days realistic renderings are lessen as the conceptual graphics are taking place day by day.
Don't be afraid of trying new software until you find what works well with your workflow and gives best results.
You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.
First of all, passion in what you`re doing, it makes your way easier, study & practice a lot, there are thousands of tutorials in the web that you can do.
To all 3D artist I always suggest consistency, this is the key! Always looking for inspiration, and always enjoy what you are doing in any detail.
I would like to share with you my experience of acquaintance with 3d-world. In my story I want to describe everything that helped me in my work, education and personal growth, and also all the difficulties, stopping my progress.