The beginning is always very difficult, and we must persist to achieve a target in the market, that is very competitive searching market professionals with high quality. This is why one has to to be qualifying every day.
When I gonna create something new I keep away from common things, or other 3D artworks 'cause it can make me copy others' ideas and I really hate this things. So I kind like to travel, go to bars with my friends, talk about other stuffs, cause I know it will gives me good ideas, take photos helps too.
I am glad I chose architecture studies, however I would work with 3d immediately after graduation instead of typical architectural job. Although I learned a lot designing and now is easy to understand other projects.
Maybe the biggest difficulty when I was starting was to achieve the correct lighting in terms of images and eliminating the flickering in frames sequences, in terms of animation.
I was guided by my uncle to pursue the field of 3D, because he's a contractor. Until that moment 3 years have been passed, but I started working in depth since last year because I just had a computer.
I started with the this world when I was finishing my career of architecture in Barcelona, Spain, long time ago. For the first time at the university, the computers were opened for student´s use…and I spent a lot of hours without moving of the chair. You can imagine how excited I was, in 1987, doing 3D with a computer.
Anyone can learn the software, but to be outstanding 3d-artist, I suggest to gain some sort of visual communication literacy.
I think the most difficult was to start… There are so many things to learn about 3D that when I started I did not know what should I learn first
Every project I start with collecting information: drawings, textures, photos etc. Professional architecture photos help to understand the atmosphere - to play with light and shadow and to create realistic details of the environment.
To set lighting in a scene, you need to know some photography basics to understand camera settings and white balance.
If you're trying to create something realistic you need to make little details which you didn't even noticed before, you may think that they are not needed or no one will notice, but the trouble is that exactly these details have the most powerful impact in overall.
Thanks to the education that I had in the past, I am very experienced and I'm able to handle a project more accurately. I consider most important the accuracy and work effort