CG Projects

CG Projects and Interviews with professional 3D artists

3D architectural visualization is an essential tool for designing and presenting environments and spaces. Through exclusive interviews, we give a voice to industry professionals: this way, 3D artists, designers, and architects can share their experiences, offering practical advice and work strategies.
Discover their rendering and 3D modeling techniques, the challenges they face in projects, and the innovations transforming the industry.
On 3D Architettura, we explore the most advanced methodologies for turning ideas into impactful visual representations, since we focus on everything from conceptual models to final renderings.

I encountered Architectural Visualization during my Architectural studies. Since then, I pursued my career as a CGI Artist and an architect. Full of hope and eager to grow my skills, I founded Renderus with my wife, Sanya. Here we forge our CGI style and strive to create unique architectural visualizations.
I started to become a part of this archviz industry since 2008, when I was a fresh graduate from Visual Communication Design concentration in a State University of Malang, Indonesia
I was guided by my uncle to pursue the field of 3D, because he's a contractor. Until that moment 3 years have been passed, but I started working in depth since last year because I just had a computer.
Since my first render 3 years have passed. Hahaha, my first works were horrible! But instead of getting sad or disappointed, I always tried to get better, reading online tutorials and watching other people’s work.
I was attracted to CG when a friend showed me the movie "The Third and the Seventh" by Alex Roman.
You need to spend time analyzing the real world to be able to imitate it. Inspiration comes from the outside.
3d was my passions since the childhood, I was fond of visual arts especially interior design, so I decided to pursue it seriously and become a professional in this field.
I think the most difficult was to start… There are so many things to learn about 3D that when I started I did not know what should I learn first
I got in touch with the 3d world because I needed a tool to help me visualize my ideas, as I wanted to enter some design contests and I had been a bit frustrating before trying to involve other people into understanding what I wanted to achieve.
When you want to present your work in the best way possible you have to go beyond drawings and sketches. In that sense modeling is a very useful tool, and we gradually started going down that path during our studies.
Since I was studying at university I started to work as a cad teacher, then after finished university and came back from a scholarship in UK I decided to open my own studio so is relative young it has a year and a half since I opened it.
I love the architecture and 3D. now it's like half of my heart. They can not be separated. I will always follow it and never changed.