CG Projects

CG Projects and Interviews with professional 3D artists

3D architectural visualization is an essential tool for designing and presenting environments and spaces. Through exclusive interviews, we give a voice to industry professionals: this way, 3D artists, designers, and architects can share their experiences, offering practical advice and work strategies.
Discover their rendering and 3D modeling techniques, the challenges they face in projects, and the innovations transforming the industry.
On 3D Architettura, we explore the most advanced methodologies for turning ideas into impactful visual representations, since we focus on everything from conceptual models to final renderings.

Actually even the things that I did wrong I would redo, because I have no doubt that some of bad choices I did made me met the 3D guy at my school, and today I'm extremely glad that I can say I'm actually working with 3D.
When I studied architecture, I also learned about 3d and I liked this sphere more, so after my graduation I started working professionally on the 3d - that was 1 year ago.
My workflow is simple: to do the render and then do a lot of post production in Photoshop for giving a little bit of art and beauty.
I started in the 3D field about 5 years ago. After working with several good companies I had a chance to create my own called Blackhaus that is a group of artists for the creation of high end digital sets.
My main field of work is architecture and I completely believe that a project must be started on paper, from sketching all the ideas, without judging them and without order.
I am always frustrated when I finish a work, never really completely satisfied with the final result but I love when great artists look at my work and comment, it feels that somehow I managed to reach their attention.
Remember: although optimizing textures size, lights and "general rendering setting" speeds the work, overdoing it, can ruin the end result.
There is plenty of different information, even too much. And it its abundance one should have a lot of patience for self-education: should be diligent and have a lot of time. The main problem now is not to find information, but to evaluate its quality. How are you going to spend your time and what result will you get?
For every new project, we try to understand the clients’ needs and to offer him a feedback of solutions and artistic guidelines adapted to the project.
There are endless possibilities and artistic creativity, it is closely related to industrial design (which I love) and interior design and architecture. I feel comfortable in 3D, and it has certainly a wonderful atmosphere.
Our target is to achieve photorealistic 3D visualizations for individual clients, companies, large institutions and anyone interested in the 3D industry.
I started learning with the wish to become on of the best and I always keep this wish in mind. I still have a long road ahead and some time I will make all my dreams come true.