Back in the day everything was difficult because of the lack of information. Nowadays everything is easy, since with every obstacle you encounter, you can immediately look the problem up on the internet and you would most probably find a solution. The only challenge nowadays is creating your own style and not mimicking other artists, and to be honest am still at the verge of discovering my own style.
For an architect it's necessary to enter the 3D-field to clarify your ideas and finalize your designs to the client.
Our workflow is really straight forward: after our first meeting with the client we create a storyboard in order to have the necessary feedback, we do this roughly 3 times until everyone is satisfied with the camera angle, materials, the mood and - the most important thing - with the feeling we want to depict.
Now, after a period of deep knowledge expansion, I am proud to be part of the Designconnected team, which main goal is to provide highest quality 3D models of designer furniture, lighting and accessories with maximum attention to proportions, shapes, details and textures.
The main components of a great render are: interesting design, good composition, balanced lighting, realistic materials and right camera angle.
Every project gives a different satisfaction, it's a challenge to me to learn and at the same time to give the best result I can along the way.
I'm really interested now in composition, so I'm reading a lot of blogs of photography, and enjoying with some personal analysis of the pictures.
I started with the this world when I was finishing my career of architecture in Barcelona, Spain, long time ago. For the first time at the university, the computers were opened for student´s use…and I spent a lot of hours without moving of the chair. You can imagine how excited I was, in 1987, doing 3D with a computer.
Has been only 5 years ago, quite short period of time but I may say I have been really lucky having the opportunity to be around really talented artists which has made much easier to develop my knowledge.
Feed your mind with nice real world references, understand color theory and keep all objects in your scene in scale.
If you're trying to create something realistic you need to make little details which you didn't even noticed before, you may think that they are not needed or no one will notice, but the trouble is that exactly these details have the most powerful impact in overall.
The beginning is always very difficult, and we must persist to achieve a target in the market, that is very competitive searching market professionals with high quality. This is why one has to to be qualifying every day.