Name: Mohammad Jokar
Age: 24
Job: Architect / 3d Visualiser
Country: Iran
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3DA: Why have you decided to work in 3d-field and when have you started?
MJ: I started using photoshop in 2003 and I was very interested in graphics. After I chose architecture as my filed of study, I was accustomed to the 3d world and I started working on it.
3DA: Describe to our readers your usual workflow
MJ: I do the modeling in 3ds Max and I use V-ray for lighting and giving materials to objects, after rendering , I do some Photoshop on the result and I do the “post production” by using photolooks plugins which I’m really interested in.
3DA: What was most difficult for you when you just started working in 3D? And what is now?
MJ: Before I used to know terms of 3d, it was a little bit hard for me, but by the time I moved on working 3d , it gets easier and more enjoyable to me.
3DA: Looking back on your education process what you would have changed now? And what you consider right and would do exactly the same?
MJ: Getting to know 3ds Max , was one of the best decisions I’ve ever made in my life and as my own idea, I wish I started learning it much earlier.
3DA: Which was the biggest problem that you faced working on a project and how have you solved it?
MJ: I learned modeling deformed contents by using tutorials and getting help from my friends.
3DA: What forecast you can make about the future of 3d-world in general?
MJ: Nowadays 3ds Max is getting unbelievably more advanced (that you can see the very perfect results of other talented people uploading their renders in this website ).