Tag: unreal engine
Best CGI software and tools for 2020
All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.
V-Ray for Unreal
Chaos Group has opened the beta for new V-Ray for Unreal Engine that allows to bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor and connects the best of real-time and ray tracing.
Unreal Studio open beta
Unreal Studio - a complex real-time visualization solution created specifically to meet the needs of architects and product designers - is in free open beta until November 2018.
UNREAL ENGINE 4.13
Unreal Engine 4.13 has arrived! In this version you'll find numerous improvements across the board.
MODO 10 SERIES RELEASE
The MODO 10 Series delivers valuable new feature sets in a series of three installments, - The Foundary developers have announced recently.
ВИЗУАЛИЗАЦИИ В РЕАЛЬНОМ ВРЕМЕНИ С БЕНУА ДЕРО
Все, что вы хотели узнать об архитектурных визуализациях в реальном времени, в эсклюзивном интервью с левел-дизайнером и CG-художником Бенуа Деро
UNREAL 4.9 UPDATES
On August 31st 2015 Unreal Engine developers brought to the market the release of huge update pack for the software.
This updates include hundreds different features connected to collision, particle system, archi-viz applications and many many other.
ТУДОР ГЕОРГЕ & ВЛАД ВЕРНИЦА (COLLIDER)
Благодаря высоким требованиям к визуальному качеству в видеоиграх гейминговые цифровые технологии достигают лучших результатов, чем позволяют традиционные СAD инструменты архитекторов.
REALTIME TECHNOLOGY FOR 3D-VISUALIZATIONS
With this post we would like to start a discussion about the use of realtime "videogame" technologies for architectural animations created with Unity or Unreal Engine.
UNREAL ENGINE 4 FOR ACHITECTURE
The Unreal Editor is a fully integrated suite of tools for building every aspect of your project. Advanced features include physically-based rendering, UI, level building, animation, visual effects, physics, networking, and asset management.