Portugal: best CG and ArchViz artists
Here comes the second part of our new series of articles devoted to the artists interviewed on 3D Architettura during the previous years. Let's see together new projects of the best CG and ArchViz artists from Portugal chosen by 3D Architettura editorial team.
Our first year together
The end of the year is obviously coming. We are officially on holiday, preparing presents, dinners and parties, but I would like to take the opportunity to relax and have few moments to write directly in this site for the first time.
Behind the scenes of animago Award
Less than two weeks remain till the new edition of animago Award in the beginning of September. While we all are waiting to find out the names of the winners of this year, 3D Architettura decided to look a little bit backward and to speak with Günter Hagedorn, Jury Chairman and animago AWARD Management, about the long way that animago has made during the last 20 years and to learn about behind the scenes of this famous CGI competition.
3D printing for 3D architecture
Last week in the office we talked a lot about the new meaning of the term "3D architecture" that appeared lately. Not long ago the only possible meaning of 3D was, apparently, "render", but now with growing popularity and also accessibility of 3D-printing the situation is changing.
Konstantinos Dimopoulos about Virtual Architecture and Urbanism
Game urbanist Konstantinos Dimopoulos from Athens, Greece, is working on an ambitious project - Virtual Cities: An Atlas & Exploration of Video Game Cities - a 200 pages book rich with maps, illustrations and analysis of cities in video games. We invited Konstantinos to speak about virtual cities, real architecture, art, science and current trends of the digital world.
FROM RENDER TO PROTOTYPE
The Salone del Mobile week in Milan was pretty busy: a lot of interesting projects, a lot of interesting people and a lot of inspiration. Coming back to the usual working routine, we decided to discuss with you one very important subject: the role of 3d for product and industrial design.
Alexander Beim
As media partners of animago Award - an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° - we are happy to present you the winner of the Best Still category this year, CG artist Alexander Beim from Germany. In our exclusive interview, we speak about behind the scenes of his winning project, Albert Einstein, and about his approach to computer visualizations and animations in general.
Two years of 3DArchitettura.com
Our office is finally closed for Christmas vacation, we are sitting under the sparkling Christmas tree, drinking glühwein and looking back on this year. It was not an easiest one for sure, but it was definitely a challenging and exciting one.
Yuriy Dulich
As media partners of animago Award – an internationally renowned competition for 3D animation and still, visual effects, visualization and VR/AR/360° – we are happy to present you the winner of the Best Still category this year, character artist Yuriy Dulich from Ukraine. In our exclusive interview, we speak about behind the scenes of his winning project, Subarctic Great Horned Owl: look into the depths, and about his approach to CGI visualizations in general.
REALTIME TECHNOLOGY FOR 3D-VISUALIZATIONS
With this post we would like to start a discussion about the use of realtime "videogame" technologies for architectural animations created with Unity or Unreal Engine.
“Virtual Cities” atlas is published
Today, November 12th, is finally launching a book that we have awaited since 2018. "Virtual Cities" by game urbanist Konstantinos Dimopoulos offers an atlas and exploration of Video Game Cities.
3D ARCHITETTURA VIDEOS
3D Architettura team is working on delivering to you information in different formats. That's why besides traditional interviews and analytical features we have this Video section. Here you can see all the videos done by our team, covering various subjects.