Tag: 3dsMax
MaxToMaya v1.1
MaxToMaya is a plugin to transfer 3DsMax current scene to Maya with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
Houdini 15.5
SideFX released Houdini 15.5 with an improved workflow for modelers, more accurate crowd controls, a new VR lens camera for rendering to industry-standard formats and support for third party rendering in Houdini Indie.
LUXRENDER 1.6
Version 1.6 of open-source unbiased renderer LuxRender for Blender and 3dsMax was released recently.
3DS MAX 2017 ANNOUNCED
The end of April Autodesk team introduced new features and upgrades implemented for the next release of 3ds Max 2017.
VILLE KIURU
I dropped out of school when I was obsessed enough with Max and render engines, spending 12-14 hours a day just testing every area. After some time I started getting contacts via the forums where I had posted my renderings to share with others.
RAILCLONE 2.6 RELEASE
iToosoft has released RailClone 2.6 with brand new features and fixes to improve speed, increase usability.
STYX: IMPORT-EXPORT TOOL
If you ever experienced difficulties with importing and exporting files between ZBrush, Maya and 3DS Max, you would be interested to know about Styx - the script package that makes faster importing-exporting files between the programs.
LUCAS SILVA
You need to really enjoy what you do. ArchViz is a brilliant career but with many obstacles along the way.
AHMED TALLAL
My "secret" tool is Vray2SidedMtl. It's a cool way to create realistic leaves for vegetation and, in my opinion, it's better and also faster for rendering than using translucence map.
YURIY BOBAK
For achieving photorealistic results general taste in design is far more important than just a technical knowledge of the software.
JUAN CANESTRI|Phrog Studio
The key for photorealistic vegetation, besides correct tools, is understanding how it behaves, what it does, what it smells like.