Tag: 3dsMax

CORONA RENDERER 1.1 FOR 3DS MAX

Corona Renderer team recently presented it's version 1.1 for 3ds Max. The news was announced on the company website together with the information about the reinforcements in the development team and opening of the new offices.
Ali Ihsan Degirmenci interviewed or 3D Architettura

ALI IHSAN DEGIRMENCI

You need to spend time analyzing the real world to be able to imitate it. Inspiration comes from the outside.
OKDRAW studio interview for 3D Architettura

HUGO FERREIRA & PEDRO TEIXEIRA

To obtain photorealism, remember: everything in this world has a certain imperfection: color, reflection, geometry, placement or all of them.
Oscar Juarez interviewd for 3D Architettura about 3D rendering

OSCAR JUAREZ

Due to short deadlines I prefer adding details in postproduction, I find it very fun. I really love photoshop integration.

3DS MAX 2016: WHAT’S NEW?

In this article I don't want to offer you a euphoric or pessimistic analysis, but a list of new features introduced in 3ds Max 2016, publicly released today, followed by some criticism and constructive comments.
András Káldos , CEO at Brick Visual, Hungary, spoke to 3DArchitettura about artistic architectural visualizations and keeping up with technological progress

ANDRAS KALDOS (BRICK VISUAL)

Anyone can learn the software, but to be outstanding 3d-artist, I suggest to gain some sort of visual communication literacy.
3dvisdesign interview to 3darchittetura about 3d,CG and rendering

3DVisDesign

Feed your mind with nice real world references, understand color theory and keep all objects in your scene in scale.
Christhian Retana interview for 3dArchitettura

CRISTHIAN RETANA

With time we'll get even closer to reality, it will be hard to distinguish a virtual image from a photograph.
Hector Martinez Garcia, CG artist from Mexico, interview on 3darchitettura.com

HECTOR MARTINEZ GARCIA

3D is just a tool, so the most important is to provide the solution for the needs of our customers.
Raji Abdulkabir interiewed on 3D Architettura.com

RAJI ABDULKABIR

The difficult thing is to keep up with growing visualization technology. You have to keep learning to be on top.
Daniel Reutersward from Sweden interviewed for 3DArchitettura.com: design, render, 3d, CG, architecture

DANIEL REUTERSWARD

Don't be afraid of trying new software until you find what works well with your workflow and gives best results.
Pedro Antunes from Portugal interviewed for 3DArchitettura: render, 3d, CG, design, interior design, architecture

PEDRO ANTUNES

I was attracted to CG when a friend showed me the movie "The Third and the Seventh" by Alex Roman.