Tag: 3dsMax

Alessandro Berti interviewed on 3D Architettura: render, 3d, design, architecture, CG

ALESSANDRO BERTI

Learn from the real world, watch, understand the nuances and only then start on your pc and watch the monitor.
3D Architettura interviewed Dimitar Ivanov Gongalov: 3d, architecture, design, render, CG. www.3darchitettura.com

DIMITAR IVANOV GONGALOV

What positively surprised me is the appearance of some useful plugins and scripts that are able to make 3d-work easier
MIESGGROUP interviewed for 3D Architettura: 3d, architecture, design, render, CG

MIESGROUP

Have a love for what you are doing, artistic vision and always be at the vanguard of CG and 3D-field

3DS MAX MULTI-TILE UV BAKE TOOL

The Multi-Tile UV Bake Tool allows you to bake multi-tile texture collections in 3ds Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush.
Omar Rikabi interviewed on 3D Architettura: architecture, design, render, 3d, CG. www.3darchitettura.com

OMAR RIKABI

For an architect it's necessary to enter the 3D-field to clarify your ideas and finalize your designs to the client.
Andrea De Cet interviewed on 3D Architettura: renderr, 3d, cg, design, architecture

ANDREA DE CET

Draw, draw and draw! If you are not talented with pencil and paper you won't be a good cg artist!

V-RAY 3.0 FOR 3DS MAX

V-RAY 3.0 FOR 3DS MAX: Free update for registered users adds several new features and improvements.
Abdulaif Abidov interviewed for 3D Architettura: render, 3d, CG, architecture, design

ABDULATIF ABIDOV

My advice is the following: pay attention to everything around you, think outside the box and develop your personal style.
Alfonso Cucinelli interviewed for 3d Architettura: render, 3d, design, cg, architecture

ALFONSO CUCINELLI

First everything seems difficult, but you overcome obstacles. In this fantastic but complex field, you always learn and face challenges.
Yones Bana interiewed for 3darchiitettura: render, 3d, CG, design, architecture

YONES BANA

There is a line between being good and being professional. Time, effort, hope and experience are necessary to achieve professionalism
Mohamed Sabry interviewed for 3darchitettura: render, 3d, CG, design, architecture

MOHAMED SABRY

The only way to make great work is to love what you do. And to spend time to improve yourself.
GrowFX 1.9.8 Service Pack 3 for 3dsMax

GROW FX 1.9.8 SERVICE PACK 3 FOR 3DS MAX

Exlevel has announced that its plant modeling and animation system GrowFX 1.9.8 Service Pack 3 for 3ds Max is now available.