Tag: Cinema4D

Best CGI software and tools for 2020

All recent updates for the professional software and tools you need for modeling, texturing, image-based lighting and rendering of your architectural visualization projects.

Corona Renderer 4

Chaos Czech (formerly Render Legion) has presented two important releases this June - Corona Renderer 4 for 3ds Max and Corona Renderer 4 for Cinema 4d.

V-Ray for Cinema 4D

V-RayforC4D 3.4 was released in December 2016. It is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes.

NVIDIA Iray Cinema 4D

NVIDIA introduced the NVIDIA Iray Cinema 4D rendering plugin.

REALFLOW FOR CINEMA 4D

NextLimit announced the launch of RealFlow for Cinema 4D in June.

Furryball RT for Maya and Cinema 4d

End of last year AAA studio released updated FurryBall RT, fast unbiased and biased GPU renderer with realtime viewport preview.

Cinema 4D plugins

Artistic workflow and digital technology that made possible to achieve photorealism in creating fictional landscapes in famous The Martian movie.

SCRIPT FOR WORN EDGES IN CINEMA 4D

Script/Setup for Worn Edges in Cinema 4d with VertexMaps and baked inverted Ambient Occlusion.

C4Dome for Cinema 4d

The C4Dome-2 plugin was specially developed for Cinema4D R15 and R16 and, like its predecessor, is a HDRI toolset that contains a wide range of corresponding presets that produce outstanding results even without tweaking.

FURRY BALL 4.8

FurryBall is a fast real-time GPU production quality UNBIASED and BIASED final frame renderer developed by AAA studio. Offering an advance rendering techniques with direct support for Maya, 3DS Max and Cinema 4D.

CLAUDIU HANGA

Looking back on my education process, i wouldn’t take back all the sleepless nights dedicated to tutorials, design articles, and so on, as they all, along with the university i attended, shaped me into the artist i am today.
3d, architecture, 3darchitettura, render, Eddy Guzman, Studio Cero

EDDY GUZMAN

My main field of work is architecture and I completely believe that a project must be started on paper, from sketching all the ideas, without judging them and without order.