Tag: photoshop

3D Architettura interviewed Artem Trishin from Freedes Studio about rendering and 3d

ARTEM TRISHIN

Photoimages serve as the basement for fixing materials and lights. Results in 3d strongly depend on the choice of references.
Jorge Morales interviewed for 3D Architettura

JORGE MORALES

Light is the most important in CG, above modeling and texturing; it gives the render right emotions, even without textures.

PHOTOSHOP CC 2015 NEW FEATURES

Photoshop CC 2015 delivered new options to create bump and normal maps, and reduce the poly count of 3D models.
OKDRAW studio interview for 3D Architettura

HUGO FERREIRA & PEDRO TEIXEIRA

To obtain photorealism, remember: everything in this world has a certain imperfection: color, reflection, geometry, placement or all of them.
Oscar Juarez interviewd for 3D Architettura about 3D rendering

OSCAR JUAREZ

Due to short deadlines I prefer adding details in postproduction, I find it very fun. I really love photoshop integration.

PHOTOSHOP CC NEW 3D FEATURES

Last Friday at the 3D Printshow in New York Adobe demonstrated three new features that will be available for 3D and 3D Printing in a future version of Photoshop CC.
András Káldos , CEO at Brick Visual, Hungary, spoke to 3DArchitettura about artistic architectural visualizations and keeping up with technological progress

ANDRAS KALDOS (BRICK VISUAL)

Anyone can learn the software, but to be outstanding 3d-artist, I suggest to gain some sort of visual communication literacy.
Christhian Retana interview for 3dArchitettura

CRISTHIAN RETANA

With time we'll get even closer to reality, it will be hard to distinguish a virtual image from a photograph.
Raji Abdulkabir interiewed on 3D Architettura.com

RAJI ABDULKABIR

The difficult thing is to keep up with growing visualization technology. You have to keep learning to be on top.
Daniel Reutersward from Sweden interviewed for 3DArchitettura.com: design, render, 3d, CG, architecture

DANIEL REUTERSWARD

Don't be afraid of trying new software until you find what works well with your workflow and gives best results.
Pedro Antunes from Portugal interviewed for 3DArchitettura: render, 3d, CG, design, interior design, architecture

PEDRO ANTUNES

I was attracted to CG when a friend showed me the movie "The Third and the Seventh" by Alex Roman.
Alessandro Berti interviewed on 3D Architettura: render, 3d, design, architecture, CG

ALESSANDRO BERTI

Learn from the real world, watch, understand the nuances and only then start on your pc and watch the monitor.