Tag: photoshop

SEBASTIAN CAINE

We focus more on artistic, than on technological aspect. When people say 'wow', no-one really cares which plugins you used.
Abdulaif Abidov interviewed for 3D Architettura: render, 3d, CG, architecture, design

ABDULATIF ABIDOV

My advice is the following: pay attention to everything around you, think outside the box and develop your personal style.
Mohamed Sabry interviewed for 3darchitettura: render, 3d, CG, design, architecture

MOHAMED SABRY

The only way to make great work is to love what you do. And to spend time to improve yourself.
Vadim Korotkov interviewed for 3darchitettura.com: render, 3d, design, CG, architecture

VADIM KOROTKOV

Show your projects to your friends and colleagues: professional feedback gives motivation to grow and helps to correct the mistakes.
Juan Fernando Rodríguez interviewed for 3darchitettura: CG, render, 3d, architecture, design

JUAN FERNANDO RODRIGUEZ

The best advice is that you must study hard, and read a lot, and try to learn from the great masters of 3D. Everything valuable requires from you to sacrifice.

MARK STADDON

Lighting is paramount to all good photography and Arch Vis and can be the difference between an ok image and a great one. Now, for me composition and balance is something I really try and consider.

Pragya Bindal

Now our industry is growing, people also are learning traditional skills of sketching, clay art, photography, they are developing their own concept, using new techniques of story telling

Lucas Paterlini

My workflow is simple: to do the render and then do a lot of post production in Photoshop for giving a little bit of art and beauty.

FERNANDO SALCEDO

Maybe the biggest difficulty when I was starting was to achieve the correct lighting in terms of images and eliminating the flickering in frames sequences, in terms of animation.
3d, architecture, 3darchitettura, render, Sonny Ferian

SONNY FERIAN

When I studied architecture, I also learned about 3d and I liked this sphere more, so after my graduation I started working professionally on the 3d - that was 1 year ago.
3d, architecture, 3darchitettura, render, Alexander Tarasov

Alexander Tarasov

I always liked movies with huge special effects, drawings, with characters and objects that exist only in imagination. That's how I got my initial interest in 3d animation - wanted to try to create something by my own, something interesting, something extraordinary and emerge deeply in this field.

Igor Bobkov

Now the most difficult is to create chaos. In real life, for example, you do not find absolutely clean surfaces in architecture - there are water stains on walls, dust, dirt on the borders of asphalt roads and so on.