Tag: UNIGINE

UNIGINE 2.19.1 software update

UNIGINE SDK 2.19.1 Update

UNIGINE SDK 2.19.1 update introduces significant features and improvements for developers. This new update mark an important step for real time, simulation, virtual reality, industrial visualization and immersive training with a multithreaded DX12 render that uses at its full potential the CPU, significantly increasing FPS and improving the performance of all the supported platforms.
Unigine 2.8

UNIGINE 2.8 is now available

Developers of Unigine, a real-time 3D visualization platform for simulation and training, digital twins, BIM and VR, have recently released Unigine 2.8 with improved asynchronous data streaming, cached shadows optimization work, various shadow improvements, better FPS stabilization functionality, improved vegetation, better subsurface scattering, interleaved lights rendering, and multiple other rendering improvements.
unigine 2.7.3

UNIGINE 2.7.3 released

Developers of Unigine - real-time 3d rendering engine - have released Unigine 2.7.3 update with improved texture and geometry import, sky rendering and environment probes, better placement tools, rendering improvements ad VR optimizations.

Unigine 2.3

Real-time 3d engine Unigine released version 2.3 introducing round Earth, photorealistic water and new depth of field.

UNIGINE 2.0

On October 10, 2015 developers of the UNIGINE game engine announced the release of it's version 2.0 with major improvements.